Title: 50 Creative Training Openers and Energizers: Innovative Ways to Start Your Training with a Bang! / Edition 1, Author: Bob Pike
Title: A Course in Game Theory / Edition 1, Author: Martin J. Osborne
Title: Dragon Age: The World of Thedas Boxed Set, Author: Bioware
Title: Theory of Games and Economic Behavior: 60th Anniversary Commemorative Edition / Edition 60, Author: John von Neumann
Title: Writing for Games: Theory and Practice, Author: Hannah Nicklin
Title: Gamify Your Classroom: A Field Guide to Game-Based Learning, Author: Matthew Farber
Title: 21st Century Computer Literacy, Author: Fauter Sery
Title: Game Production: Prototyping and Producing Your Board Game, Author: Geoffrey Engelstein
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: The Roman Games: Historical Sources in Translation / Edition 1, Author: Alison Futrell
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Title: Competitive Solutions: The Strategist's Toolkit / Edition 1, Author: R. Preston McAfee
Title: Cruelty and Civilization: The Roman Games / Edition 1, Author: Roland Auguet
Title: Theories of Imperfectly Competitive Markets / Edition 2, Author: Luis C. Corchon
Title: Game Equilibrium Models II: Methods, Morals, and Markets / Edition 1, Author: Reinhard Selten
Title: Foundations of Human Sociality: Economic Experiments and Ethnographic Evidence from Fifteen Small-Scale Societies, Author: Joseph Henrich
Title: Online Gaming in Context: The social and cultural significance of online games, Author: Garry Crawford
Title: Comparing Voting Systems, Author: Hannu Nurmi
Title: Game It Up!: Using Gamification to Incentivize Your Library, Author: David Folmar Communications and Engage
Title: Amusements in Mathematics, Author: Henry Ernest Dudeney
Title: Working Together: 55 Team Games / Edition 1, Author: Lorraine L. Ukens

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